The game provided a good balance of gameplay. Throughout the game, players were not only able to control Kratos as he did everything in his power to protect his son, but also play as Atreus, who was trying to find meaning behind the Giant’s prophecy and discover what it means to be Jotnar. God of War Ragnarok marked the end of the Norse saga for the series and saw Atreus embark on a journey without his father. RELATED: Life Is Strange Developer Don't Nod Has 8 Games in Development God of War's Two Playable Protagonists With varied combat possibilities, differences in traversal, and even two separate storylines, Banishers should look at how God of War Ragnarok handled these elements to understand what the game needs to be successful. Like God of War Ragnarok, the game will also feature two playable protagonists: Red mac Raith, a ghost-hunter, and his recently deceased lover, Antea Duarte, who is now a ghost herself. Because of this, Banishers: Ghosts of New Eden can learn a lot from God of War Ragnarok to help make a game that is not only exciting and fun but also delivers a deep story and tons of exploration.īanishers: Ghosts of New Eden is an action-adventure RPG from DON'T NOD, the team behind Life is Strange and Life is Strange 2 as well as Vampyr. Both God of War Ragnarok and Banishers: Ghosts of New Eden are two games that seem to have certain similar gameplay elements, including two playable protagonists, varied attack options, and multiple different enemy types. The Game Awards 2022 was a huge show for two particular games, one that pretty much stole the show with six awards, and the other a newly announced and highly anticipated game.
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